SA World SDK Documentation
  • 🛠 ENVIRONMENT SETUP
    • Overview
    • Getting Started
    • Sign Up for SAW SDK
    • Integration Steps
      • Step 1 - Install packages
      • Step 2 - Request credentials
      • Step 3 - Environments
      • Summary
    • SAW Sample Package
  • 🖥 SDK Integration Guides
    • Getting Started
    • Initialization
    • Authentication
    • Type Definition
    • User Data
      • getUser()
      • Account Data
        • getAccount()
        • getSub()
        • getEmail()
        • getName()
        • getUsername()
        • getGivenName()
        • getFamilyName()
      • Active Citizen Data
        • getCitizen()
        • getCitizenId()
        • getCitizenName()
        • getCitizenCode()
        • getCitizenWallet()
        • getCitizenLevel()
        • getCitizenAvatar()
      • Balance Data
        • getAP()
      • Saved Game Data
        • setGameData(...args)
        • getGameData()
      • Quest Data
        • getProcess()
        • claim(...args)
      • Friend Data
        • getFriendList()
        • sendFriendInvitation(...args)
        • responseFriendInvitation(...args)
        • getFriendInvitationList()
        • inviteGame(...args)
    • Game Play
      • Match Data
        • startMatch()
        • completeMatch(..args)
        • getMatchHistoryById(...args)
        • getAllMatchHistory(...args)
    • Quest
      • getList()
    • Achievement
      • getList()
  • 📌 Links
    • Report an Issue
    • Telegram Community Channel
    • Twitter
    • Discord
    • Facebook
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  1. 🛠 ENVIRONMENT SETUP
  2. Integration Steps

Step 3 - Environments

Developers have access to two different environments:

  1. Development: Use this environment while developing and testing.

  2. Production: Use this environment for the releases, and live versions available to users.

Example.

  1. John started integrating the SAW SDK in his application by setting up the Development environment.

  2. He completed and tested feature Implementation in the Development environment.

  3. After that, his game was ready to go live, So he set Production and created new builds for game submission. He did a smoke test and updated it in SAW.

  4. After submitting to the game, he switched back to the Development environment to work on new features for their upcoming release. Then continue to Step 2.

Environment Setup

After setting up the above configuration data, you can switch Development/Production environment from the menu:

Menu -> Set Development

Menu -> Set Production

SAWGameId

A Unique Game Id for your game (provided by SAW Team).

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Last updated 1 year ago